Jang Hyun-guk, CEO of WeMade, a leading game company in Korea, predicted on the 9th that “all games will be operated on a blockchain basis within the next three years.” CEO Jang predicted that the metaverse (3D virtual world) economy will be activated if virtual assets such as game items and irreplaceable tokens (NFT) and real economy are connected based on blockchain.

The main conference event for Korea Blockchain Week 2022 (KBW 2022), Asia’s largest blockchain event, was held at Grand InterContinental Seoul Parnas in Gangnam-gu, Seoul on the 9th. Jang Hyun-guk, CEO of Wemade, is giving a lecture.



“KBW 2022:IMPACT,” the main conference of “Korea Blockchain Week 2022” co-hosted by Blockchain Community Builder Fact Block and Blockchain Venture Capital Hashed at the Grand InterContinental Seoul Parnas Hotel in Gangnam-gu, Seoul, was successful for the second day with 8,700 blockchain officials (42% of foreigners).

Blockchain technology breaks down the barrier between the economy and the real economy in virtual reality,” CEO Jang said in a keynote speech. “If blockchain is applied to the game, assets in the game will be transferred to the real economy, so you can own other utility in the game.” It is a so-called ‘intergame economy‘ (linked between goods such as game items and external economies). In this regard, Wemade plans to operate its own blockchain platform ‘WeMix 3.0’ mainnet next month. Wemade, a leader in the P&E (Play and Earn) paradigm, aims to make Wemix 3.0 the world’s No. 1 blockchain platform based on the popular game “Legend of Mir” series.

In addition, strategies to expand blockchain in the game industry such as Com2us and NeoWiz were also unveiled for the first time.

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