Com2us Holdings (formerly Gamevil) announced on the 11th that it recorded 28.857 billion won in sales and 1.622 billion won in operating loss in the second quarter of 2022. It has been in the red for two consecutive quarters following an operating loss of 3.2 billion won in the first quarter of the first quarter).

According to the Korea Financial Supervisory Service’s electronic disclosure system, Com2us Holdings sales fell 2.6 percent year-on-year. Cumulative sales in the first half of the year were 52.914 billion won, down 14.2% from the same period last year. The profit of 2.9 billion won in the second quarter of last year turned into a loss of 1.6 billion won this quarter, turning into a deficit. The cumulative deficit in the first half of the year was 4.842 billion won.

Com2us Holdings is aiming to improve its performance related to blockchain investment in the second half of the year. Its goal is to become a Web 3.0 company that encompasses games and contents based on the main net of XPLA announced on the 9th.

Based on game development service platform Hive and blockchain game platform C2X (C2X), it is also planning to expand its game platform business that encompasses Web 2.0 and Web 3.0.

It will also continue to target mobile games overseas. “Walking Dead: All Stars,” which was released in Korea in June, will be introduced to the global market on the 31st. Four new works will be released worldwide through the XPLA Blockchain Mainnet, including the collected role-playing game (RPG), the neglected nuclear and slash RPG “Project Alchemist” (tentative name), the Genonia Series Intellectual Property (IP) Multi-Access Online Role Playing Game (MMORPG).

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